The Wishes


The fifty other cards in this deck are built from the objects, practices and people of the English cunning folk tradition. But the four Tens are different. A Ten is not a documented incident, and it carries no named practitioner. It is the thing every spell was for in the first place: the wish, granted.

The domains each Wish serves are as follows: Hearts are Hearth & Home, Diamonds are Health & Healing, Clubs are Seeking & Finding, and Spades are Soul & Shadow.

No cunning person was ever recorded sitting quietly in a happy home, a healthy body, a full purse, or a settled soul. The record only ever shows the trouble and the spell that answered it — never the years afterward when nothing more needed doing. That silence isn’t a gap in the evidence. It’s the shape of what an outcome is: the point where the story, and the need for a practitioner, simply stops. The four Tens sit outside the incident-by-incident standard that governs every other card in this deck, the same way the four Aces do at the deck’s other end. Where the Aces ask where the power came from, the Tens ask what it was all for. Turn the Ten and the spell is over.